Gary Gygax
Ernest
Gary Gygax (July 27, 1938 to March 4, 2008) is best known as the author
of the well known fantasy role-playing game Dungeons & Dragons (D&D), co-created
with Dave Arneson and co-published with Don Kaye in 1974 under the company
Tactical Studies Rules (TSR). Although not alone in contributing to the origins
of the industry, Gygax is generally considered to be the "father" of the modern
role-playing hobby.
Gygax is the son of a Swiss immigrant father and an American mother. His gaming
experiences began at the age of five and six with playing pinochle and chess as
well as early developments of what is now considered to be live action
role-playing together with Jim Rasch as referee/game master, John Rasch and Don
Kaye as fellow participants. At about the same time Gary began educating himself
in science fiction novels with
Ray Bradbury's The Veldt in Bluebook and Robert
E. Howard’s Conan the Conqueror.
It was in 1953 that Gary Gygax first started playing miniature war games with
Don Kaye.
The game Gettysburg from the Avalon Hill company captured Gygax's attention. It
was from the same company that he placed an order for the first blank hexagon
mapping sheets that were available. He was also looking for new ways to generate
random numbers, and used differently shaped dice (so-called platonic solids) to
that end.
In 1966, the International Federation of Wargamers (IFW) was created by Gary
Gygax and others
In 1967, a 20-person gaming get-together was organized by Gygax at his home
including the basement sand table. This was later called "Gen Con 0" as it led
to the start of the annual Gen Con gaming convention the following year, which
is now the world's largest and longest-running annual hobby-game gathering. Gen
Con is also where Gary Gygax would meet Brian Blume and Dave Arneson. Brian
Blume would later enter into TSR as partner with Don Kaye and Gary.
"I'm very fond of the Medieval period, the Dark Ages in particular. We
started playing in the period because I had found appropriate miniatures. I
started devising rules where what the plastic figure was wearing was what he
had. If he had a shield and no armor, then he just has a shield. Shields and
half-armor = half-armor rules; full-armor figure = full armor rules. I did
rules for weapons as well."
Together with Don Kaye, Mike Reese and Leon Tucker, a military miniatures
society would be created under the name Lake Geneva Tactical Studies Association
(LGTSA) which at the time also met in Gary's basement.
Gygax and Jeff Perren wrote Chainmail, a miniatures wargame from which D&D was
developed, in 1971.
Gary Gygax and Kaye then founded the publishing company Tactical Studies Rules (TSR)
and published the first version of D&D in 1974. For the spell systems, Gygax
would be inspired by
Jack Vance, but also draw upon such renowned fantasy authors as Robert E.
Howard, L. Sprague de Camp and Fritz Leiber. The hand-assembled print run of
1000 copies sold out in nine months. In the same year, Gygax hired Tim Kask to
help make the transition of The Strategic Review to the fantasy periodical today
known as Dragon Magazine with Gygax as author and later as columnist.
After
the death of Kaye in 1976, his widow sold her shares to Gygax. Gygax then owned
a controlling share of the whole partnership Tactical Studies Rules, and created
TSR Hobbies, Inc. He sold it soon after to Brian Blume and his father Kevin
because of money problems. The Blume family owned roughly two-thirds of TSR
Hobbies by late 1976.
Tactical Studies Rules published the two first printings of the original D&D and
TSR Hobbies, Inc. went on with the game.
A few years later a new version of D&D was created, Advanced Dungeons & Dragons
(AD&D) (1977–9). The Monster Manual would be the first rule book of the new
system. The new rules were not compatible with D&D. As a result, the D&D and
AD&D had distinct product lines and expansions.
Gygax left TSR in 1985 during changes in TSR's management. Problems arose
while Gary was preoccupied with making the CBS cartoon series Dungeons and
Dragons.
After leaving TSR, Gygax created Dangerous Journeys, an advanced RPG
spanning multiple genres containing almost every rule that Gary could think of.
He began work in 1995 on a major new RPG, originally intended for a computer
game, but in 1999 released as Lejendary Adventure which some consider to be his
best work to date. A key part of its design was to keep the gaming rules as
simple as possible, as Gygax felt that role playing games were becoming too
complex and discouraged new users.
Gary Gaygax passed away March 4, 2008.
Pseudonyms: Garrison Ernst , EGG , E. Gary Gygax
Selected Bibiliography
Complete
Bibliography
Novels
- Greyhawk Adventures Book 2: Artifact of Evil (1986)
- Sea of Death (1987)
- City of Hawks (1987)
- Dance of Deamons (1988)
- Come Endless Darkness (1988)
- Shrike: The Coming Avenger (1991)
- The Anubis Murders (1992)
- The Samarkand Solution (1993)
- Death in Delhi (1993)
- Monstrous Manual (Advanced Dungeons and Dragons, 2nd Edition) (1993)
with Doug Stewart and Bonvillain
- Advanced Dungeons and Dragons (1999)
- Gary Gygax's Extraordinary Book of Names (2004)
- Gary Gygax's Insidiae (2004)
- Castle Zagyg Part I: Yggsburgh (2004)
- Gary Gygax's Essential Places (2005)
- Gary Gygax's Nation Builder (2005) with Michael
Varhola
- Castles & Crusades Castle Zagyg Dark Chateau: Gary Gygax's Castle
Zagyg (Castles & Crusades) (2005)
- Gary Gygax's Living Fantasy: Gygaxian Fantasy Worlds, Vol. 2 (2006)
with Matt Milberger and Brian Swartz and Jason Walton
Collections
- Night Arrant (1987) with Pamela O'Neill
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Images #1 from fantasticfiction.co.uk, #2 from archive.gamespy.com

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